Photos โ†’ pixel art. 8-bit / 16-bit game ยท NFT ยท retro style.

How to use

  1. Upload an image.
  2. Pixel size (2โ€“64px) controls simplification.
  3. Pick a palette (auto / NES / Game Boy / CGA / B&W).
  4. Output scale enlarges for big crispy pixels.
  5. Use for social, NFT, game assets.

Key features

  • 5 presets (NES ยท Game Boy ยท standard ยท hi-res ยท CGA)
  • 5 palettes + no-limit option
  • Pixel size 2โ€“64px
  • Output scale 1โ€“16x
  • Two downloads (enlarged pixel / small original)

Use cases

  • NFT / pixel art collections โ€” photo โ†’ CryptoPunks-style
  • Game assets โ€” character / item sprites
  • Social profiles โ€” retro personality
  • Event merch โ€” pixel stickers / shirts
  • Retro marketing โ€” 8-bit aesthetic

Famous palettes

NES (Nintendo Entertainment System, 1983) displayed up to 25 simultaneous colors โ€” Mario, Zelda, Mega Man use this palette. Game Boy (1989) had only 4 grey-greens โ€” original Pokรฉmon, Tetris look. CGA (1981) IBM PC 4-color mode (black/cyan/magenta/white or black/red/green/yellow). Transform one photo into multiple era aesthetics.

FAQ

vs posterize?

posterize reduces colors only; this also reduces resolution.

Why blurry on screen?

Browser auto-smoothing. image-rendering: pixelated applied but weak on tiny canvases. Download is crisp.

What's "small original"?

Unenlarged small file (e.g. 32ร—24px). For game engines or NFT registration.

Free?

Yes, no uploads.